08-25-2017, 03:06 PM
Add this at the end of OnLoad:
var t = new Timer(); t.Interval = 1; t.Tick += (unu, sed) => { t.Stop(); button1_Click(null, null); }; t.Start();
var t = new Timer(); t.Interval = 1; t.Tick += (unu, sed) => { t.Stop(); button1_Click(null, null); }; t.Start();
