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Using triggers with two or more keyboards and mouses
#5
I was corresponding with ken gray regarding these functions, and I am having some difficulty with it.

I installed following the instructions, and it kind of works, but not very well.

I have created a macro which is supposed to execute when I press "p" on the second keyboard, let's call that event "kb2:p". The first time I press kb2:p, it actually does not eat the key event at all, and allows it through to the foreground application, for instance, Notepad. But it works after that. The second time I press kb2:p, it works and the macro fires, and continues to work until I use kb1. Using kb1 seems to prevent any kb2 macros from getting through the first time.

So it's working like this:
kb1: blah blah blah
result: "blah blah blah" sent to active window.
kb2:p
result "p" sent to active window
kb2:p
result: p macro fires.
kb2:p
result: p macro fires.
kb1: blah blah blah
result: "blah blah blah" sent to active window.
kb2:p
result "p" sent to active window
kb2:p
result: p macro fires.
kb2:p
result: p macro fires.

So anyways, I write software too, and I was really curious about what goes on behind the scenes here. I wrote a small test application that uses both Raw Input (to get the keyboard id) and a low level hook (to consume the key event) and the results are interesting.

1) I can detect and deny a keyboard event with the LL hook, but I can't determine the originating keyboard ID.
2) I can determine the originating keyboard ID with RI, but I can't deny they keyboard event from passing through to the foreground application.
3) If I deny a keyboard event with the LL hook, it never bubbles up to the RI hook for origin detection.

So there appears to be a chicken and egg problem here. Is this the reason that the macros on the kb2 work the way that they do? When you see the first kb2:p event, via RI, set a flag that causes the next LL p event to change context to kb2 and then set the context back to kb1 the next time a RI event is received from kb1?

How exactly are you working around what seems to be an inherent limitation of how Raw Input and Low Level keyboard hooks work?


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