02-10-2023, 06:32 PM
In the "Find image..." tool capture an image and click More -> Add to array. Then capture more images. It will create code like this.
uiimage.find does not use multiple threads. Probably it would not make much faster. The slow part usually is getting screen pixels.
var w = wnd.find(1, "name", "class");
IFImage[] image = {
@"image:",
@"image:",
};
var im = uiimage.find(1, w, image);
im.MouseMove();
uiimage.find does not use multiple threads. Probably it would not make much faster. The slow part usually is getting screen pixels.